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Yealmpton Primary School

Yealmpton Primary School

Computing

At Yealmpton, computing will be taught in school across EYFS, Key Stage 1 and 2. The computing curriculum will encourage children to understand and equip themselves with computational thinking that addresses the challenges and opportunities offered by the technologically rich world in which we live.

Each year group will follow a sequence of learning each term, this will cover e-safety, computer science, programming and control, introducing algorithms, information technology and digital literacy. Over the course of the year children will build upon prior knowledge taking this with them throughout their primary education. This will result in gradual progression and mastery of the subject.

Please see the bottom of this page for a progression map charting your child's journey through Computing at Yealmpton School.

Key Stage One:

Pupils should be taught to:

  • understand what algorithms are, how they are implemented as programs on digital devices, and that programs execute by following precise and unambiguous instructions
  • create and debug simple programs
  • use logical reasoning to predict the behaviour of simple programs
  • use technology purposefully to create, organise, store, manipulate and retrieve digital content
  • recognise common uses of information technology beyond school
  • use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies

Key Stage Two:

Pupils should be taught to:

  • design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
  • use sequence, selection, and repetition in programs; work with variables and various forms of input and output
  • use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
  • understand computer networks, including the internet; how they can provide multiple services, such as the World Wide Web, and the opportunities they offer for communication and collaboration
  • use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content
  • select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information
  • use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact